![]() ![]() Their Zelda is a born leader, reactive and cunning. Their Link isn’t so much courageous as headstrong, getting into predicaments because he’s over-confident. This is developer Omega Force’s corner of the Zelda universe and they’re eager to make it their own. ![]() Start the game’s Legend (story) mode and you’re presented with a new Link, a new Zelda, and a new war. ![]() That said, Hyrule Warriors isn’t intended as part of the canon Zelda lineage. Hyrule Warriors, considered simply as a concept, gives the Legend of Zelda series a legitimate avenue to explore these moments without having a negative impact on the core titles. Link does some pretty ballsy things when you think about it, but we’ve never really seen Link fighting on a battlefield during any Zelda games, despite numerous elements of narrative history alluding to several great wars and bloody conflicts. Excusing one spot of mass murder in Skyward Sword’s closing act and that Twilight Princess Wild West shoot-out, Link is more commonly found lurking around musty tombs, focusing more on exercising his grey matter than his sword arm. Link’s a bit of a chicken really, isn’t he? And by that I don’t mean the Zelda kind of ‘hit ‘em a few times and they slaughter you’ kind of bird, I’m talking the ‘avoids most conflict’ derogatory comparison to the clucking egg dispensers. ![]()
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